It occurred to me when I was playing video games that the ‘souls’ of the failed players are always presented in monochrome with low saturation while their own perspective is locked in black and white. I was thus inspired to demonstrate the difference in vitality of different life forms by adjusting color saturation in my illustration.
In this series of illustrations, I take some images that remained in my mind and reconstruct them in an artistic way: dead-white faces of deceased relatives, the elders paralyzed in bed, lifeless goldfishes, dead moths stamped to ashes after being scalded and the withered autumn leaves. Together, these images constitute my understanding of the progressive process of death: I was once confused by the death of my relatives and now I would feel sympathetic for the falling leaves.
In addition, this is also my first attempt to illustrate a plot marked by the progress of time in a series of illustrations. Aside from the unified adjustment of color saturation, the camera lenses remain at the same angle in order to emphasise the contrast between the different levels of vitality of each major figure in the illustration.